Searched refs:isRestricted_sync (Results 1 – 1 of 1) sorted by relevance
103 if (isRestricted_sync()) { in baseStart()113 if (isRestricted_sync()) { in baseSetVolume()123 if (isRestricted_sync()) { in baseSetAuxEffectSendLevel()183 boolean isRestricted_sync() { in isRestricted_sync() method in PlayerBase