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Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp249 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()
250 mCurrentFrameInfo = &mFrames.next(); in prepareTree()
252 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()
253 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()
254 mCurrentFrameInfo->markSyncStart(); in prepareTree()
281 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
315 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
352 mCurrentFrameInfo->markIssueDrawCommandsStart(); in draw()
554 mCurrentFrameInfo->markSwapBuffers(); in draw()
575 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) in draw()
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DCanvasContext.h229 FrameInfo* mCurrentFrameInfo = nullptr; variable