Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance
249 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()250 mCurrentFrameInfo = &mFrames.next(); in prepareTree()252 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()253 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()254 mCurrentFrameInfo->markSyncStart(); in prepareTree()281 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()315 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()352 mCurrentFrameInfo->markIssueDrawCommandsStart(); in draw()554 mCurrentFrameInfo->markSwapBuffers(); in draw()575 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) in draw()[all …]
229 FrameInfo* mCurrentFrameInfo = nullptr; variable