Searched refs:mFlashlight (Results 1 – 3 of 3) sorted by relevance
103 private final FlashlightController mFlashlight; field in QSTileHost137 mFlashlight = flashlight; in QSTileHost()273 return mFlashlight; in getFlashlightController()
205 mFlashlight = new CameraFlashlight(*mModule, *this); in onFirstRef()206 status_t res = mFlashlight->findFlashUnits(); in onFirstRef()261 if (mFlashlight->hasFlashUnit(cameraId)) { in onFirstRef()1425 status_t err = mFlashlight->setTorchMode(id, enabled); in setTorchMode()2123 mCameraService->mFlashlight->deviceClosed(String8::format("%d", mCameraId)); in disconnect()2664 status_t res = mFlashlight->setTorchMode(cameraId, false); in handleTorchClientBinderDied()
677 sp<CameraFlashlight> mFlashlight; variable894 mFlashlight->prepareDeviceOpen(cameraId); in connectHelper()