Searched refs:mFrameInfo (Results 1 – 9 of 9) sorted by relevance
43 long[] mFrameInfo = new long[9]; field in FrameInfo82 mFrameInfo[INTENDED_VSYNC] = intendedVsync; in setVsync()83 mFrameInfo[VSYNC] = usedVsync; in setVsync()84 mFrameInfo[OLDEST_INPUT_EVENT] = Long.MAX_VALUE; in setVsync()85 mFrameInfo[NEWEST_INPUT_EVENT] = 0; in setVsync()86 mFrameInfo[FLAGS] = 0; in setVsync()90 if (inputEventOldestTime < mFrameInfo[OLDEST_INPUT_EVENT]) { in updateInputEventTime()91 mFrameInfo[OLDEST_INPUT_EVENT] = inputEventOldestTime; in updateInputEventTime()93 if (inputEventTime > mFrameInfo[NEWEST_INPUT_EVENT]) { in updateInputEventTime()94 mFrameInfo[NEWEST_INPUT_EVENT] = inputEventTime; in updateInputEventTime()[all …]
162 FrameInfo mFrameInfo = new FrameInfo(); field in Choreographer605 mFrameInfo.setVsync(intendedFrameTimeNanos, frameTimeNanos); in doFrame()614 mFrameInfo.markInputHandlingStart(); in doFrame()617 mFrameInfo.markAnimationsStart(); in doFrame()620 mFrameInfo.markPerformTraversalsStart(); in doFrame()
760 choreographer.mFrameInfo.markDrawStart(); in draw()780 final long[] frameInfo = choreographer.mFrameInfo.mFrameInfo; in draw()
1756 mChoreographer.mFrameInfo.addFlags(FrameInfo.FLAG_WINDOW_LAYOUT_CHANGED); in performTraversals()6219 mChoreographer.mFrameInfo.updateInputEventTime(eventTime, oldestEventTime); in doProcessInputEvents()
126 return mFrameInfo; in data()135 return mFrameInfo[index];161 return mFrameInfo[static_cast<int>(index)]; in set()166 return mFrameInfo[static_cast<int>(index)]; in get()170 int64_t mFrameInfo[static_cast<int>(FrameInfoIndex::NumIndexes)];
50 memcpy(mFrameInfo, info, UI_THREAD_FRAME_INFO_SIZE * sizeof(int64_t)); in importUiThreadInfo()
59 thisChoreographer.mFrameInfo.markInputHandlingStart(); in doFrame()62 thisChoreographer.mFrameInfo.markAnimationsStart(); in doFrame()65 thisChoreographer.mFrameInfo.markPerformTraversalsStart(); in doFrame()
70 int64_t* frameInfo() { return mFrameInfo; } in frameInfo()95 int64_t mFrameInfo[UI_THREAD_FRAME_INFO_SIZE]; variable
119 int64_t vsync = mFrameInfo[static_cast<int>(FrameInfoIndex::Vsync)]; in syncFrameState()128 mContext->prepareTree(info, mFrameInfo, mSyncQueued, mTargetNode); in syncFrameState()