Searched refs:mProgramId (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Program.cpp | 41 mProgramId = glCreateProgram(); in Program() 43 glAttachShader(mProgramId, mVertexShader); in Program() 44 glAttachShader(mProgramId, mFragmentShader); in Program() 54 glLinkProgram(mProgramId); in Program() 58 glGetProgramiv(mProgramId, GL_LINK_STATUS, &status); in Program() 61 glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen); in Program() 64 glGetProgramInfoLog(mProgramId, infoLen, nullptr, &log[0]); in Program() 87 glDetachShader(mProgramId, mVertexShader); in ~Program() 88 glDetachShader(mProgramId, mFragmentShader); in ~Program() 93 glDeleteProgram(mProgramId); in ~Program() [all …]
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D | Program.h | 404 GLuint mProgramId; variable
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