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Searched refs:mTransformToDisplayInverse (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/
DBufferItem.cpp39 mTransformToDisplayInverse(false), in BufferItem()
68 addAligned(size, mTransformToDisplayInverse); in getPodSize()
153 writeAligned(buffer, size, mTransformToDisplayInverse); in flatten()
209 readAligned(buffer, size, mTransformToDisplayInverse); in unflatten()
DBufferQueueConsumer.cpp217 outBuffer->mTransformToDisplayInverse = in acquireBuffer()
DBufferQueueProducer.cpp834 item.mTransformToDisplayInverse = in queueBuffer()
/frameworks/native/services/surfaceflinger/
DSurfaceFlingerConsumer.cpp125 mTransformToDisplayInverse = item->mTransformToDisplayInverse; in acquireBufferLocked()
133 return mTransformToDisplayInverse; in getTransformToDisplayInverse()
DSurfaceFlingerConsumer.h42 mTransformToDisplayInverse(false), mSurfaceDamage(), in SurfaceFlingerConsumer()
99 bool mTransformToDisplayInverse; variable
/frameworks/native/include/gui/
DBufferItem.h116 bool mTransformToDisplayInverse; variable