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Searched refs:mViewport (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp144 mViewport.makeInvalid(); in DisplayDevice()
166 setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); in DisplayDevice()
584 mViewport = viewport;
605 mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
DDisplayDevice.h134 const Rect getViewport() const { return mViewport; } in getViewport()
249 Rect mViewport; variable
/frameworks/native/services/inputflinger/
DInputReader.cpp3302 bool viewportChanged = mViewport != newViewport; in configureSurface()
3304 mViewport = newViewport; in configureSurface()
3312 switch (mViewport.orientation) { in configureSurface()
3314 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop; in configureSurface()
3315 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft; in configureSurface()
3316 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop; in configureSurface()
3317 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft; in configureSurface()
3318 naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom; in configureSurface()
3319 naturalPhysicalTop = mViewport.physicalLeft; in configureSurface()
3320 naturalDeviceWidth = mViewport.deviceHeight; in configureSurface()
[all …]
DInputReader.h1535 DisplayViewport mViewport;