Searched refs:mXPrecision (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/input/ |
D | Input.cpp | 242 mXPrecision = xPrecision; in initialize() 262 mXPrecision = other->mXPrecision; in copyFrom() 347 mXPrecision *= scaleFactor; in scale() 442 mXPrecision = parcel->readFloat(); in readFromParcel() 491 parcel->writeFloat(mXPrecision); in writeToParcel()
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/frameworks/native/include/input/ |
D | Input.h | 411 inline float getXPrecision() const { return mXPrecision; } in getXPrecision() 620 float mXPrecision; variable
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/frameworks/native/services/inputflinger/ |
D | InputReader.cpp | 2454 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); in dump() 2482 mXPrecision = 1.0f; in configure() 2490 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure() 2704 mXPrecision, mYPrecision, downTime); in sync() 2713 mXPrecision, mYPrecision, downTime); in sync() 2725 mXPrecision, mYPrecision, downTime); in sync() 2739 mXPrecision, mYPrecision, downTime); in sync() 2752 mXPrecision, mYPrecision, downTime); in sync() 2965 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision); in dump() 3399 mXPrecision = 1.0f / mXScale; in configureSurface() [all …]
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D | InputReader.h | 1218 float mXPrecision; variable 1554 float mXPrecision; variable
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