Searched refs:originX (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/input/ |
D | Input.cpp | 369 float originX, float originY) { in transformAngle() argument 375 x -= originX; in transformAngle() 404 float originX, originY; in transform() local 405 transformPoint(matrix, 0, 0, &originX, &originY); in transform() 419 transformAngle(matrix, orientation, originX, originY)); in transform()
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/frameworks/rs/driver/runtime/ |
D | rs_structs.h | 54 uint32_t originX; member
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/frameworks/rs/ |
D | rsAllocation.h | 79 uint32_t originX; member
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D | rsAllocation.cpp | 129 mHal.state.originX = offsets[0]; in adapterOffset()
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 524 … alloc->mHal.state.originX, alloc->mHal.state.originY, alloc->mHal.state.originZ, in rsdAllocationAdapterOffset()
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