Searched refs:overShootDuration (Results 1 – 1 of 1) sorted by relevance
642 long overShootDuration = (long) (DOT_APPEAR_DURATION_OVERSHOOT in startDotAppearAnimation() local644 overShootAnimator.setDuration(overShootDuration); in startDotAppearAnimation()648 settleBackAnimator.setDuration(DOT_APPEAR_DURATION_OVERSHOOT - overShootDuration); in startDotAppearAnimation()