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Searched refs:playerBufferQueue (Results 1 – 6 of 6) sorted by relevance

/frameworks/wilhelm/tests/automated/
DBufferQueue_test.cpp83 SLBufferQueueItf playerBufferQueue; member in TestBufferQueue
203 res = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in PrepareValidBuffer()
207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in PrepareValidBuffer()
217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); in EnqueueMaxBuffer()
220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in EnqueueMaxBuffer()
229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); in EnqueueExtraBuffer()
232 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in EnqueueExtraBuffer()
253 res = (*playerBufferQueue)->Clear(playerBufferQueue); in ClearQueue()
256 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in ClearQueue()
264 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in CheckBufferCount()
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/frameworks/wilhelm/tests/sandbox/
Dconfigbq.c182 SLBufferQueueItf playerBufferQueue; in main() local
184 &playerBufferQueue); in main()
186 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, i); in main()
201 result = (*playerBufferQueue)->GetState(playerBufferQueue, &state); in main()
Dplaybq.cpp490 SLBufferQueueItf playerBufferQueue; in main() local
492 &playerBufferQueue); in main()
526 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes); in main()
534 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, callback, NULL); in main()
562 result = (*playerBufferQueue)->GetState(playerBufferQueue, &bufqstate); in main()
Dplaybq.c490 SLBufferQueueItf playerBufferQueue; in main() local
492 &playerBufferQueue); in main()
526 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes); in main()
534 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, callback, NULL); in main()
562 result = (*playerBufferQueue)->GetState(playerBufferQueue, &bufqstate); in main()
Durimime.c110 SLBufferQueueItf playerBufferQueue; in main() local
111 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in main()
113 assert(NULL == playerBufferQueue); in main()
/frameworks/wilhelm/tests/examples/
DslesTestFeedback.cpp60 static SLBufferQueueItf playerBufferQueue; variable
120 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); in recorderCallback()
201 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); in playerCallback()
445 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in main()
447 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, playerCallback, NULL); in main()
468 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, in main()
574 result = (*playerBufferQueue)->GetState(playerBufferQueue, &playerBQState); in main()