/frameworks/base/media/mca/filterfw/jni/ |
D | jni_native_program.cpp | 39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_nativeInit() local 40 return ToJBool(program && program->CallInit()); in Java_android_filterfw_core_NativeProgram_nativeInit() 46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_openNativeLibrary() local 47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name))); in Java_android_filterfw_core_NativeProgram_openNativeLibrary() 53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindInitFunction() local 54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name))); in Java_android_filterfw_core_NativeProgram_bindInitFunction() 60 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() local 61 return ToJBool(program && in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() 63 program->BindSetValueFunction(ToCppString(env, func_name))); in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() 69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindGetValueFunction() local [all …]
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D | jni_shader_program.cpp | 71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_compileAndLink() local 72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE; in Java_android_filterfw_core_ShaderProgram_compileAndLink() 79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_setUniformValue() local 83 return ToJBool(program && program->SetUniformValue(c_key, c_value)); in Java_android_filterfw_core_ShaderProgram_setUniformValue() 93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_getUniformValue() local 95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL; in Java_android_filterfw_core_ShaderProgram_getUniformValue() 102 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_shaderProcess() local 104 if (program && inputs && output) { in Java_android_filterfw_core_ShaderProgram_shaderProcess() 125 if (!program->Process(input_frames, output_frame)) { in Java_android_filterfw_core_ShaderProgram_shaderProcess() 139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; in Java_android_filterfw_core_ShaderProgram_nativeCreateIdentity() local [all …]
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 257 int program, in glGetProgramInterfaceiv() argument 267 int program, in glGetProgramInterfaceiv() argument 276 int program, in glGetProgramResourceIndex() argument 284 int program, in glGetProgramResourceName() argument 292 int program, in glGetProgramResourceiv() argument 308 int program, in glGetProgramResourceiv() argument 321 int program, in glGetProgramResourceLocation() argument 331 int program in glUseProgramStages() argument 338 int program in glActiveShaderProgram() argument 410 int program, in glProgramUniform1i() argument [all …]
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D | GLES20.java | 345 int program, in glAttachShader() argument 352 int program, in glBindAttribLocation() argument 592 int program in glDeleteProgram() argument 653 int program, in glDetachShader() argument 811 int program, in glGetActiveAttrib() argument 828 int program, in glGetActiveAttrib() argument 840 int program, in glGetActiveAttrib() argument 851 int program, in glGetActiveAttrib() argument 859 int program, in glGetActiveUniform() argument 876 int program, in glGetActiveUniform() argument [all …]
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D | GLES30.java | 870 int program, in glTransformFeedbackVaryings() argument 878 int program, in glGetTransformFeedbackVarying() argument 897 int program, in glGetTransformFeedbackVarying() argument 909 int program, in glGetTransformFeedbackVarying() argument 921 int program, in glGetTransformFeedbackVarying() argument 932 int program, in glGetTransformFeedbackVarying() argument 1063 int program, in glGetUniformuiv() argument 1072 int program, in glGetUniformuiv() argument 1080 int program, in glGetFragDataLocation() argument 1266 int program, in glGetUniformIndices() argument [all …]
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params… 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name ) 9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufS… 10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCo… 11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name ) 12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program ) 13 void glActiveShaderProgram ( GLuint pipeline, GLuint program ) 20 void glProgramUniform1i ( GLuint program, GLint location, GLint v0 ) 21 void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 ) 22 void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) [all …]
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D | GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader ) 3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) 31 void glDeleteProgram ( GLuint program ) 38 void glDetachShader ( GLuint program, GLuint shader ) 56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *siz… 57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *si… 58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 59 GLint glGetAttribLocation ( GLuint program, const char *name ) 66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params ) 67 void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog ) [all …]
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 77 GLuint program; in setup() local 79 err = createProgram(&program, kVertexShader, kFragmentShader); in setup() 81 err = createProgram(&program, kVertexShader, kExtFragmentShader); in setup() 86 assert(program != 0); in setup() 88 maPositionLoc = glGetAttribLocation(program, "aPosition"); in setup() 89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord"); in setup() 90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix"); in setup() 91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix"); in setup() 92 muTextureLoc = glGetUniformLocation(program, "uTexture"); in setup() 96 glDeleteProgram(program); in setup() [all …]
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/frameworks/base/services/tests/servicestests/src/android/net/apf/ |
D | ApfTest.java | 102 private void assertVerdict(int expected, byte[] program, byte[] packet, int filterAge) { in assertVerdict() argument 103 assertReturnCodesEqual(expected, apfSimulate(program, packet, filterAge)); in assertVerdict() 106 private void assertVerdict(int expected, byte[] program, byte[] packet) { in assertVerdict() argument 107 assertReturnCodesEqual(expected, apfSimulate(program, packet, 0)); in assertVerdict() 110 private void assertPass(byte[] program, byte[] packet, int filterAge) { in assertPass() argument 111 assertVerdict(PASS, program, packet, filterAge); in assertPass() 114 private void assertPass(byte[] program, byte[] packet) { in assertPass() argument 115 assertVerdict(PASS, program, packet); in assertPass() 118 private void assertDrop(byte[] program, byte[] packet, int filterAge) { in assertDrop() argument 119 assertVerdict(DROP, program, packet, filterAge); in assertDrop() [all …]
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) { 5 CALL_GL_API(glAttachShader, program, shader); 7 void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name) { 8 CALL_GL_API(glBindAttribLocation, program, index, name); 91 void API_ENTRY(glDeleteProgram)(GLuint program) { 92 CALL_GL_API(glDeleteProgram, program); 112 void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) { 113 CALL_GL_API(glDetachShader, program, shader); 163 void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, G… 164 CALL_GL_API(glGetActiveAttrib, program, index, bufSize, length, size, type, name); [all …]
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D | gl2ext_api.in | 43 void API_ENTRY(glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params… 44 CALL_GL_API(glGetnUniformfvKHR, program, location, bufSize, params); 46 void API_ENTRY(glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint *params) { 47 CALL_GL_API(glGetnUniformivKHR, program, location, bufSize, params); 49 void API_ENTRY(glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint *params… 50 CALL_GL_API(glGetnUniformuivKHR, program, location, bufSize, params); 100 void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *bin… 101 CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary); 103 void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void *binary, GLint l… 104 CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length); [all …]
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 74 GLuint program = glCreateProgram(); in createProgram() local 75 if (program) { in createProgram() 76 glAttachShader(program, vertexShader); in createProgram() 78 glAttachShader(program, pixelShader); in createProgram() 80 glLinkProgram(program); in createProgram() 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 94 glDeleteProgram(program); in createProgram() 95 program = 0; in createProgram() [all …]
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 74 GLuint program = glCreateProgram(); in createProgram() local 75 if (program) { in createProgram() 76 glAttachShader(program, vertexShader); in createProgram() 78 glAttachShader(program, pixelShader); in createProgram() 80 glLinkProgram(program); in createProgram() 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 94 glDeleteProgram(program); in createProgram() 95 program = 0; in createProgram() [all …]
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 76 GLuint program = glCreateProgram(); in createProgram() local 77 if (program) { in createProgram() 78 glAttachShader(program, vertexShader); in createProgram() 80 glAttachShader(program, pixelShader); in createProgram() 83 glBindAttribLocation(program, A_POS, "a_pos"); in createProgram() 84 glBindAttribLocation(program, A_COLOR, "a_color"); in createProgram() 85 glBindAttribLocation(program, A_TEX0, "a_tex0"); in createProgram() 86 glBindAttribLocation(program, A_TEX1, "a_tex1"); in createProgram() 87 glLinkProgram(program); in createProgram() 89 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() [all …]
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | ProgramCache.cpp | 106 Program* program = mCache.valueFor(shaderKey); in primeCache() local 107 if (program == NULL) { in primeCache() 108 program = generateProgram(shaderKey); in primeCache() 109 mCache.add(shaderKey, program); in primeCache() 221 Program* program = new Program(needs, vs.string(), fs.string()); in generateProgram() local 222 return program; in generateProgram() 231 Program* program = mCache.valueFor(needs); in useProgram() local 232 if (program == NULL) { in useProgram() 235 program = generateProgram(needs); in useProgram() 236 mCache.add(needs, program); in useProgram() [all …]
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/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 415 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 422 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 439 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize… 440 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSiz… 441 typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei … 442 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 449 typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 450 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *l… [all …]
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D | gl32.h | 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 415 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 422 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 439 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize… 440 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSiz… 441 typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei … 442 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 449 typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 450 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *l… [all …]
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 123 int program = GLES20.glCreateProgram(); in createProgram() local 124 if (program != 0) { in createProgram() 125 GLES20.glAttachShader(program, vertexShader); in createProgram() 127 GLES20.glAttachShader(program, pixelShader); in createProgram() 129 GLES20.glLinkProgram(program); in createProgram() 131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in createProgram() 134 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); in createProgram() 135 GLES20.glDeleteProgram(program); in createProgram() 136 program = 0; in createProgram() 139 return program; in createProgram()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 573 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint pname, jintArray params_re… in android_glGetProgramInterfaceiv__III_3II() argument 599 (GLuint)program, in android_glGetProgramInterfaceiv__III_3II() 618 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint pname, jobject params_buf)… in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2() argument 630 (GLuint)program, in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2() 643 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jstring name) { in android_glGetProgramResourceIndex__IILjava_lang_String_2() argument 659 (GLuint)program, in android_glGetProgramResourceIndex__IILjava_lang_String_2() 678 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) { in android_glGetProgramResourceName() argument 686 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index, jint propCount, jin… in android_glGetProgramResourceiv__IIII_3III_3II_3II() argument 748 (GLuint)program, in android_glGetProgramResourceiv__IIII_3III_3II_3II() 779 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index, jint propCount, job… in android_glGetProgramResourceiv__IIIILjava_nio_IntBuffer_2ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() argument [all …]
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetTransformFeedbackVarying.java | 4 int program, in glGetTransformFeedbackVarying() argument 23 int program, in glGetTransformFeedbackVarying() argument 35 int program, in glGetTransformFeedbackVarying() argument 47 int program, in glGetTransformFeedbackVarying() argument 58 int program, in glGetTransformFeedbackVarying() argument
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D | glGetActiveAttrib.java | 4 int program, in glGetActiveAttrib() argument 21 int program, in glGetActiveAttrib() argument 33 int program, in glGetActiveAttrib() argument 44 int program, in glGetActiveAttrib() argument
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D | glGetActiveUniform.java | 4 int program, in glGetActiveUniform() argument 21 int program, in glGetActiveUniform() argument 32 int program, in glGetActiveUniform() argument 43 int program, in glGetActiveUniform() argument
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D | glGetActiveUniformBlockName.cpp | 4 …(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_… in android_glGetActiveUniformBlockName_III_3II_3BI() argument 46 (GLuint)program, in android_glGetActiveUniformBlockName_III_3II_3BI() 70 …(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject un… in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2() argument 96 (GLuint)program, in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2() 112 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) { in android_glGetActiveUniformBlockName_II() argument 114 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II() 117 glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 197 int program = GLES20.glCreateProgram(); in createProgram() local 198 if (program != 0) { in createProgram() 199 GLES20.glAttachShader(program, vertexShader); in createProgram() 201 GLES20.glAttachShader(program, pixelShader); in createProgram() 203 GLES20.glLinkProgram(program); in createProgram() 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in createProgram() 208 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); in createProgram() 209 GLES20.glDeleteProgram(program); in createProgram() 210 program = 0; in createProgram() 213 return program; in createProgram()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 113 GLuint program = glCreateProgram(); in createProgram() local 114 if (program) { in createProgram() 115 glAttachShader(program, vertexShader); in createProgram() 117 glAttachShader(program, pixelShader); in createProgram() 119 glLinkProgram(program); in createProgram() 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 128 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 133 glDeleteProgram(program); in createProgram() 134 program = 0; in createProgram() [all …]
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