Searched refs:sdy (Results 1 – 4 of 4) sorted by relevance
214 double sdy = s * dy; in drawArc() local218 cx = xm - sdy; in drawArc()221 cx = xm + sdy; in drawArc()
161 float sdy = rsGetElementAt_float2(zbuff, x, max(0, (int) y - 1)).x - in.x;162 float dot_prod = sqrt(1 / (1 + (sdy * sdy + sdx * sdx) * zoomFactor));
636 double sdy = s * dy; in drawArc() local640 cx = xm - sdy; in drawArc()643 cx = xm + sdy; in drawArc()
735 double sdy = s * dy; in drawArc() local739 cx = xm - sdy; in drawArc()742 cx = xm + sdy; in drawArc()