Searched refs:vec3_t (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/services/sensorservice/ |
D | Fusion.h | 44 vec3_t x1; 66 void handleGyro(const vec3_t& w, float dT); 67 status_t handleAcc(const vec3_t& a, float dT); 68 status_t handleMag(const vec3_t& m); 70 vec3_t getBias() const; 83 vec3_t Ba, Bm; 86 vec<vec3_t, 3> mData; 91 bool checkInitComplete(int, const vec3_t& w, float d = 0); 94 void predict(const vec3_t& w, float dT); 95 void update(const vec3_t& z, const vec3_t& Bi, float sigma); [all …]
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D | Fusion.cpp | 261 bool Fusion::checkInitComplete(int what, const vec3_t& d, float dT) { in checkInitComplete() 294 vec3_t up(mData[0]); in checkInitComplete() 295 vec3_t east; in checkInitComplete() 303 vec3_t north(cross_product(up, east)); in checkInitComplete() 313 void Fusion::handleGyro(const vec3_t& w, float dT) { in handleGyro() 320 status_t Fusion::handleAcc(const vec3_t& a, float dT) { in handleAcc() 334 vec3_t w_dummy; in handleAcc() 340 vec3_t m; in handleAcc() 345 vec3_t unityA = a * l_inv; in handleAcc() 353 status_t Fusion::handleMag(const vec3_t& m) { in handleMag() [all …]
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D | SensorFusion.cpp | 86 const vec3_t gyro(event.data); in process() 96 const vec3_t mag(event.data); in process() 108 const vec3_t acc(event.data); in process()
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D | GravitySensor.cpp | 58 vec3_t g; in process()
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D | CorrectedGyroSensor.cpp | 59 const vec3_t bias(mSensorFusion.getGyroBias()); in process()
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D | SensorFusion.h | 84 vec3_t getGyroBias() const { return mFusions[FUSION_9AXIS].getBias(); } in getGyroBias()
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D | OrientationSensor.cpp | 52 vec3_t g; in process()
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D | RotationVectorSensor.cpp | 137 const vec3_t b(mSensorFusion.getGyroBias()); in process()
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D | vec.h | 431 typedef vec<float, 3> vec3_t;
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/frameworks/native/opengl/libagl/ |
D | context.h | 86 struct vec3_t { struct 622 vec3_t currentNormal;
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D | array.cpp | 143 memcpy(v, c->currentNormal.v, sizeof(vec3_t)); in currentNormal()
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