Searched refs:wantSurfaceVisibleAndDrawn (Results 1 – 1 of 1) sorted by relevance
249 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() in doUpdateSprites() local251 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible; in doUpdateSprites()252 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites()254 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()263 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()271 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()282 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()296 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()