/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
D | fastidct.cpp | 107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idct_col3() local 113 x4 = x0; in idct_col3() 119 x8 = x4 - x6; in idct_col3() 120 x4 += x6; in idct_col3() 130 blk[8] = (x4 + x7) >> 8; in idct_col3() 134 blk[48] = (x4 - x7) >> 8; in idct_col3() 142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idct_col4() local 148 x4 = x0; in idct_col4() 154 x8 = x4 - x6; in idct_col4() 155 x4 += x6; in idct_col4() [all …]
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D | sad_inline.h | 84 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in simd_sad_mb() local 97 x4 = x5 = 0; in simd_sad_mb() 121 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb() 124 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb() 140 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb() 143 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb() 146 x10 = x5 - (x4 << 8); /* extract low bytes */ in simd_sad_mb() 147 x10 = x10 + x4; /* add with high bytes */ in simd_sad_mb() 228 ADD x4, x4, x10,lsr #8; /* accumulate high bytes */ \ 231 ADD x4, x4, x11,lsr #8; } /* accumulate high bytes */ [all …]
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D | sad_mb_offset.h | 34 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in sad_mb_offset3() local 37 x4 = x5 = 0; in sad_mb_offset3() 73 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 76 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 99 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 102 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 105 x10 = x5 - (x4 << 8); /* extract low bytes */ in sad_mb_offset3() 106 x10 = x10 + x4; /* add with high bytes */ in sad_mb_offset3() 137 int32 x4, x5, x6, x9, x10, x11, x12, x14; in sad_mb_offset3() local 140 x4 = x5 = 0; in sad_mb_offset3() [all …]
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/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
D | sad_inline.h | 81 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in simd_sad_mb() local 94 x4 = x5 = 0; in simd_sad_mb() 118 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb() 121 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb() 137 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb() 140 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb() 143 x10 = x5 - (x4 << 8); /* extract low bytes */ in simd_sad_mb() 144 x10 = x10 + x4; /* add with high bytes */ in simd_sad_mb() 225 ADD x4, x4, x10,lsr #8; /* accumulate high bytes */ \ 228 ADD x4, x4, x11,lsr #8; } /* accumulate high bytes */ [all …]
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D | sad_mb_offset.h | 31 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in sad_mb_offset3() local 34 x4 = x5 = 0; in sad_mb_offset3() 70 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 73 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 96 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 99 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3() 102 x10 = x5 - (x4 << 8); /* extract low bytes */ in sad_mb_offset3() 103 x10 = x10 + x4; /* add with high bytes */ in sad_mb_offset3() 134 int32 x4, x5, x6, x9, x10, x11, x12, x14; in sad_mb_offset3() local 137 x4 = x5 = 0; in sad_mb_offset3() [all …]
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | idct_vca.cpp | 99 int32 x0, x1, x2, x4, x5; in idctrow2() local 113 x4 = blk[9]; in idctrow2() 119 x5 = (W7 * x4 + 4) >> 3; in idctrow2() 120 x4 = (W1 * x4 + 4) >> 3; in idctrow2() 123 x2 = (181 * (x4 + x5) + 128) >> 8; in idctrow2() 124 x1 = (181 * (x4 - x5) + 128) >> 8; in idctrow2() 128 res = (x0 + x4) >> 14; in idctrow2() 150 res = (x0 - x4) >> 14; in idctrow2() 187 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idctrow3() local 209 x4 = x0; in idctrow3() [all …]
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D | block_idct.cpp | 516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idctrow() local 545 x4 = blk[9]; in idctrow() 557 x8 = W7 * (x4 + x5) + 4; in idctrow() 558 x4 = (x8 + (W1 - W7) * x4) >> 3; in idctrow() 570 x1 = x4 + x6; in idctrow() 571 x4 -= x6; in idctrow() 580 x2 = (181 * (x4 + x5) + 128) >> 8; in idctrow() 581 x4 = (181 * (x4 - x5) + 128) >> 8; in idctrow() 591 res = (x0 + x4) >> 14; in idctrow() 603 res2 = (x0 - x4) >> 14; in idctrow() [all …]
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/frameworks/av/media/libstagefright/codecs/amrwb/src/ |
D | median5.cpp | 120 int16 x1, x2, x3, x4, x5; in median5() local 126 x4 = x[1]; in median5() 143 if (x4 < x1) in median5() 146 x1 = x4; in median5() 147 x4 = tmp; in median5() 159 if (x4 < x2) in median5() 162 x2 = x4; in median5() 163 x4 = tmp; in median5() 169 if (x4 < x3) in median5() 171 x3 = x4; in median5()
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
D | p_med_ol.c | 174 Word16 x1, x2, x3, x4, x5; in median5() local 180 x4 = x[1]; in median5() 195 if (x4 < x1) in median5() 198 x1 = x4; in median5() 199 x4 = tmp; in median5() 211 if (x4 < x2) in median5() 214 x2 = x4; in median5() 215 x4 = tmp; in median5() 221 if (x4 < x3) in median5() 223 x3 = x4; in median5()
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicConvolve5x5.cpp | 97 uint32_t x4 = rsMin((int32_t)x+2, (int32_t)(info->dim.x-1)); in OneU4() local 103 convert_float4(py0[x4]) * coeff[4] + in OneU4() 109 convert_float4(py1[x4]) * coeff[9] + in OneU4() 115 convert_float4(py2[x4]) * coeff[14] + in OneU4() 121 convert_float4(py3[x4]) * coeff[19] + in OneU4() 127 convert_float4(py4[x4]) * coeff[24]; in OneU4() 140 uint32_t x4 = rsMin((int32_t)x+2, (int32_t)(info->dim.x-1)); in OneU2() local 146 convert_float2(py0[x4]) * coeff[4] + in OneU2() 152 convert_float2(py1[x4]) * coeff[9] + in OneU2() 158 convert_float2(py2[x4]) * coeff[14] + in OneU2() [all …]
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D | rsCpuIntrinsics_advsimd_YuvToRGB.S | 178 ld1 {v11.16b}, [x4], #16 215 ld1 {v11.d}[1], [x4], #8 223 ld1 {v11.s}[1], [x4], #4 231 ld1 {v11.h}[1], [x4], #2 239 ld1 {v11.b}[1], [x4], #1 247 ld1 {v11.b}[0], [x4], #1 308 lsr x6, x4, #1 309 add x0, x0, x4, LSL #2 310 add x1, x1, x4 311 add x4, x3, x6 [all …]
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D | rsCpuIntrinsics_advsimd_ColorMatrix.S | 351 br x4 360 br x4 380 br x4 387 br x4 397 br x4 412 br x4 419 br x4 486 br x4 536 br x4 570 br x4 [all …]
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D | rsCpuIntrinsics_advsimd_Convolve.S | 36 ld1 {v0.8h, v1.8h}, [x4] 39 mov x4, #8 43 ld1 {v13.16b}, [x1], x4 44 ld1 {v14.16b}, [x2], x4 45 ld1 {v15.16b}, [x3], x4 175 ld1 {v12.8b-v14.8b}, [x4], x6 // y0 ( y + 1 )
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D | rsCpuIntrinsics_advsimd_Resize.S | 52 ld1 {v8.8b}, [x4], #8 80 ld1 {v8.s}[0], [x4], #4 241 sub x4, x4, x13, LSL #(COMPONENT_SHIFT) 291 sub x4, x4, #8 295 add x4, x4, x11, LSL #(COMPONENT_SHIFT) 342 sub x4, x4, #COMPONENT_COUNT
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D | rsCpuIntrinsics_advsimd_3DLUT.S | 29 ld1 {v16.2s}, [x6], x4 30 ld1 {v17.2s}, [x7], x4 48 sub x6, x6, x4 49 sub x7, x7, x4
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D | rsCpuIntrinsics_advsimd_Blur.S | 1493 subs x11, x4, #windowsize - centertap 1512 1: subs x4, x4, #windowsize - centertap 1513 csel x4, xzr, x4, lo 1590 cmp x4, x12 1591 csel x4, x12, x4, hi 1634 5: subs x4, x4, #16 1647 adds x4, x4, #16 1661 1: mov x11, x4 1750 mov x2, x4 // pitch 1753 mov x4, x9 // inlen = (w - x) [all …]
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | convolve5x5.rs | 31 uint32_t x4 = min((int32_t)x+2, gWidth-1); 43 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y0)) * gCoeffs[4] 49 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9] 55 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y2)) * gCoeffs[14] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19] 67 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | convolve5x5.rs | 31 uint32_t x4 = min((int32_t)x+2, gWidth-1); 43 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y0)) * gCoeffs[4] 49 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9] 55 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y2)) * gCoeffs[14] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19] 67 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | convolve5x5.rs | 31 uint32_t x4 = min((int32_t)x+2, gWidth-1); 43 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y0)) * gCoeffs[4] 49 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9] 55 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y2)) * gCoeffs[14] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19] 67 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/frameworks/av/services/audioflinger/ |
D | AudioResamplerFirGen.h | 274 double H, double x, double x2, double x4) { 275 return Poly4(A, B, C, D, x, x2) + Poly4(E, F, G, H, x, x2) * x4; 284 double x4 = x2 * x2; 285 return Poly8(A, B, C, D, E, F, G, H, x, x2, x4) + I * (x4 * x4); 288 double x4 = x2 * x2; 289 return val + Poly4(E, F, G, H, x, x2) * x4 + I * (x4 * x4);
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/frameworks/av/media/libeffects/loudness/common/core/ |
D | math.h | 60 const T x4 = x2 * x2; in ExpApproximationViaTaylorExpansionOrder5() local 64 0.0416666666666666643537020320309238741174340248107910156250f * x4 + in ExpApproximationViaTaylorExpansionOrder5()
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/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 171 float x4, float y4, float u4, float v4, CacheTexture* texture); 175 float x4, float y4, float u4, float v4, CacheTexture* texture); 179 float x4, float y4, float u4, float v4, CacheTexture* texture);
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D | FontRenderer.cpp | 519 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip() argument 526 x3, y3, u3, v3, x4, y4, u4, v4); in appendMeshQuadNoClip() 531 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad() argument 538 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad() 554 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad() argument 556 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad() 559 mBounds->left = std::min(mBounds->left, std::min(x1, std::min(x2, std::min(x3, x4)))); in appendRotatedMeshQuad() 561 mBounds->right = std::max(mBounds->right, std::max(x1, std::max(x2, std::max(x3, x4)))); in appendRotatedMeshQuad()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.h | 164 float x4, float y4, float u4, float v4) { in addQuad() argument 169 TextureVertex::set(mesh++, x4, y4, u4, v4); in addQuad()
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/frameworks/rs/driver/ |
D | rsdGL.h | 93 float x4, float y4, float z4, float u4, float v4);
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