Searched refs:NUM_FRAMEBUFFERS_MAX (Results 1 – 14 of 14) sorted by relevance
24 #define NUM_FRAMEBUFFERS_MAX 3 macro
222 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()226 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()227 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
214 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()218 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()219 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
218 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()222 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()223 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
219 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()223 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()224 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
211 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()215 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()216 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()