Searched refs:mBufferSourceDirection (Results 1 – 2 of 2) sorted by relevance
301 if (mBufferSourceDirection == BUFFER_SOURCE_TAP_IN) { in enableDisplay()483 mBufferSourceDirection = BUFFER_SOURCE_TAP_OUT; in allocateBufferList()678 mBufferSourceDirection = BUFFER_SOURCE_TAP_IN; in getBufferList()817 if (mBufferSourceDirection == BUFFER_SOURCE_TAP_OUT) returnBuffersToWindow(); in freeBufferList()
216 int mBufferSourceDirection; variable