Searched refs:scaleX (Results 1 – 4 of 4) sorted by relevance
214 float scaleX = (float)srcW / dstW; in isScalingSupported() local216 if (scaleX > 4.0 || scaleY > 4.0 || scaleX < 0.25 || scaleY < 0.25) { in isScalingSupported()
687 float scaleX = (float)mSrcCrop.w/mPosition.w; in setDataBuffer() local689 if (scaleX > 4.0) { in setDataBuffer()701 if (scaleX > 4.0 || scaleY > 4.0) { in setDataBuffer()828 float scaleX = (float)mSrcCrop.w / mPosition.w; in useOverlayRotation() local831 scaleX = (float)mSrcCrop.w / mPosition.h; in useOverlayRotation()834 if (scaleX >= 3 || scaleY >= 3 || scaleX < 1.0/3 || scaleY < 1.0/3) { in useOverlayRotation()846 else if (mTransform != HAL_TRANSFORM_ROT_180 && scaleX != scaleY) { in useOverlayRotation()
234 float scaleX = (float)srcW / dstW; in isScalingSupported() local236 if (scaleX >= 3 || scaleY >= 3) { in isScalingSupported()
741 float scaleX = (float)mSrcCrop.w / mPosition.w; in useOverlayRotation() local744 scaleX = (float)mSrcCrop.w / mPosition.h; in useOverlayRotation()747 if (scaleX >= 3 || scaleY >= 3) { in useOverlayRotation()759 else if (mTransform != HAL_TRANSFORM_ROT_180 && scaleX != scaleY) { in useOverlayRotation()