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Searched refs:headphone (Results 1 – 2 of 2) sorted by relevance

/system/media/brillo/audio/audioservice/
Daudio_device_handler.cpp81 bool headphone = state & kHeadPhoneMask; in GetInitialAudioDeviceState() local
85 UpdateAudioSystem(headphone, microphone); in GetInitialAudioDeviceState()
138 void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) { in UpdateAudioSystem() argument
142 if (headphone && microphone) { in UpdateAudioSystem()
144 } else if (headphone) { in UpdateAudioSystem()
Daudio_device_handler.h100 void UpdateAudioSystem(bool headphone, bool microphone);