Searched refs:microphone (Results 1 – 2 of 2) sorted by relevance
83 bool microphone = (state & kMicrophoneMask) >> 1; in GetInitialAudioDeviceState() local85 UpdateAudioSystem(headphone, microphone); in GetInitialAudioDeviceState()138 void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) { in UpdateAudioSystem() argument139 if (microphone) { in UpdateAudioSystem()142 if (headphone && microphone) { in UpdateAudioSystem()146 } else if (!microphone) { in UpdateAudioSystem()
100 void UpdateAudioSystem(bool headphone, bool microphone);