Searched refs:trigger_name (Results 1 – 1 of 1) sorted by relevance
122 std::string trigger_name = BuildTriggersString(); in ExecuteCommand() local127 cmd_str.c_str(), trigger_name.c_str(), source.c_str(), in ExecuteCommand()202 const auto& trigger_name = t.first; in CheckPropertyTriggers() local204 if (trigger_name == name) { in CheckPropertyTriggers()211 std::string prop_val = property_get(trigger_name.c_str()); in CheckPropertyTriggers()255 std::string trigger_name = BuildTriggersString(); in DumpState() local256 INFO("on %s\n", trigger_name.c_str()); in DumpState()368 std::string trigger_name = action->BuildTriggersString(); in ExecuteOneCommand() local369 INFO("processing action (%s)\n", trigger_name.c_str()); in ExecuteOneCommand()