/external/pdfium/third_party/agg23/ |
D | agg_clip_liang_barsky.h | 53 FX_FLOAT tinx = FXSYS_Div(xin - x1, deltax); in clip_liang_barsky() 65 FX_FLOAT tiny = FXSYS_Div(yin - y1, deltay); in clip_liang_barsky() 81 FX_FLOAT toutx = FXSYS_Div(xout - x1, deltax); in clip_liang_barsky() 82 FX_FLOAT touty = FXSYS_Div(yout - y1, deltay); in clip_liang_barsky()
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D | agg_math_stroke.h | 61 da = FXSYS_acos(FXSYS_Div(width, width + FXSYS_Div(1.0f / 8, approximation_scale))) * 2; in stroke_calc_arc() 155 FX_FLOAT dx1 = FXSYS_Div(v1.y - v0.y, len); in stroke_calc_cap() 156 FX_FLOAT dy1 = FXSYS_Div(v1.x - v0.x, len); in stroke_calc_cap() 171 FX_FLOAT da = FXSYS_acos(FXSYS_Div(width, width + in stroke_calc_cap() 172 FXSYS_Div(1.0f / 8, approximation_scale))) * 2; in stroke_calc_cap()
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/external/pdfium/core/src/fpdfapi/fpdf_render/ |
D | fpdf_render_pattern.cpp | 87 FX_FLOAT scale = FXSYS_Div( in DrawAxialShading() 195 s = FXSYS_Div(-c, b); in DrawRadialShading() 204 s1 = FXSYS_Div(-b - root, 2 * a); in DrawRadialShading() 205 s2 = FXSYS_Div(-b + root, 2 * a); in DrawRadialShading() 207 s2 = FXSYS_Div(-b - root, 2 * a); in DrawRadialShading() 208 s1 = FXSYS_Div(-b + root, 2 * a); in DrawRadialShading() 1051 FXSYS_Div(clip_box_p.left - pPattern->m_BBox.right, pPattern->m_XStep)); in DrawTilingPattern() 1053 FXSYS_Div(clip_box_p.right - pPattern->m_BBox.left, pPattern->m_XStep)); in DrawTilingPattern() 1055 FXSYS_Div(clip_box_p.bottom - pPattern->m_BBox.top, pPattern->m_YStep)); in DrawTilingPattern() 1057 FXSYS_Div(clip_box_p.top - pPattern->m_BBox.bottom, pPattern->m_YStep)); in DrawTilingPattern()
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/external/pdfium/xfa/src/fxgraphics/src/ |
D | pre.h | 10 #define FXSYS_Div(a, b) ((a) / (b)) macro
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D | fx_path_generator.cpp | 122 FX_FLOAT tx = FXSYS_Div((1.0f - x0) * 4, 3 * 1.0f); in ArcTo() 123 FX_FLOAT ty = y0 - FXSYS_Div(FXSYS_Mul(tx, x0), y0); in ArcTo()
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D | fx_graphics.cpp | 981 FX_FLOAT scale = FXSYS_Div( in FillPathWithShading() 1021 s = (FXSYS_Div(-c, b)); in FillPathWithShading() 1030 s1 = FXSYS_Div(-b - root, 2 * a); in FillPathWithShading() 1031 s2 = FXSYS_Div(-b + root, 2 * a); in FillPathWithShading() 1033 s2 = FXSYS_Div(-b - root, 2 * a); in FillPathWithShading() 1034 s1 = FXSYS_Div(-b + root, 2 * a); in FillPathWithShading()
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/external/pdfium/core/src/fxge/dib/ |
D | fx_dib_engine.cpp | 23 scale = FXSYS_Div((FX_FLOAT)(src_len), (FX_FLOAT)(dest_len)); in Calc() 191 double dest_start = FXSYS_Div((FX_FLOAT)(j)-base, scale); in Calc() 192 double dest_end = FXSYS_Div((FX_FLOAT)(j + 1) - base, scale); in Calc() 273 double scale_x = FXSYS_Div((FX_FLOAT)(m_SrcWidth), (FX_FLOAT)(m_DestWidth)); in CStretchEngine() 274 double scale_y = FXSYS_Div((FX_FLOAT)(m_SrcHeight), (FX_FLOAT)(m_DestHeight)); in CStretchEngine()
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/external/pdfium/core/src/fpdfapi/fpdf_page/ |
D | fpdf_page.cpp | 1000 display_matrix.Set(FXSYS_Div((FX_FLOAT)(x2 - x0), m_PageWidth), in GetDisplayMatrix() 1001 FXSYS_Div((FX_FLOAT)(y2 - y0), m_PageWidth), in GetDisplayMatrix() 1002 FXSYS_Div((FX_FLOAT)(x1 - x0), m_PageHeight), in GetDisplayMatrix() 1003 FXSYS_Div((FX_FLOAT)(y1 - y0), m_PageHeight), (FX_FLOAT)x0, in GetDisplayMatrix()
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/external/pdfium/core/src/fxge/ge/ |
D | fx_ge_path.cpp | 266 start_k = FXSYS_Div(middle_y - start_y, middle_x - start_x); in _UpdateLineJoinPoints() 273 end_k = FXSYS_Div(end_y - middle_y, end_x - middle_x); in _UpdateLineJoinPoints() 334 FX_FLOAT join_x = FXSYS_Div(end_outside_c - start_outside_c, start_k - end_k); in _UpdateLineJoinPoints()
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/external/pdfium/core/include/fxcrt/ |
D | fx_system.h | 275 #define FXSYS_Div(a, b) ((a) / (b)) macro
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/external/pdfium/core/src/fxge/win32/ |
D | fx_win32_print.cpp | 153 FXSYS_Div((FX_FLOAT)(src_width * src_height), dest_area); in Transform1bppBitmap()
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D | fx_win32_gdipext.cpp | 977 ? FXSYS_Div(1.0f, (pMatrix->GetXUnit() + pMatrix->GetYUnit()) / 2) in _GdipCreatePen()
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/external/pdfium/core/src/fxcodec/codec/ |
D | fx_codec_progress.cpp | 21 scale = FXSYS_Div((FX_FLOAT)(src_len), (FX_FLOAT)(dest_len)); in Calc() 91 double dest_start = FXSYS_Div((FX_FLOAT)(j)-base, scale); in Calc() 92 double dest_end = FXSYS_Div((FX_FLOAT)(j + 1) - base, scale); in Calc()
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/external/pdfium/core/src/fxge/agg/src/ |
D | fx_agg_driver.cpp | 147 unit = FXSYS_Div( in RasterizeStroke()
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