Searched refs:MAX_LIGHTS (Results 1 – 10 of 10) sorted by relevance
59 #define MAX_LIGHTS 8 macro
51 #define NUM_UNITS MAX2(MAX_TEXTURE_COORD_UNITS, MAX_LIGHTS)187 for (i = 0; i < MAX_LIGHTS; i++) { in make_state_key()1053 for (i = 0; i < MAX_LIGHTS; i++) in build_lighting()1118 for (i = 0; i < MAX_LIGHTS; i++) { in build_lighting()
106 ASSERT(lnum < MAX_LIGHTS); in _mesa_light()1194 for (i = 0; i < MAX_LIGHTS; i++) { in _mesa_init_lighting()
589 ctx->Const.MaxLights = MAX_LIGHTS; in _mesa_init_constants()1244 for (i = 0; i < MAX_LIGHTS; i++) { in _mesa_copy_context()
932 struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */
81 GLboolean Light[MAX_LIGHTS];
184 for (i = 0; i < MAX_LIGHTS; i++) in nv10_emit_light_enable()
196 for (i = 0; i < MAX_LIGHTS; i++) { in nouveau_enable()
892 for (p = 0 ; p < MAX_LIGHTS; p++) { in update_light()
1114 for (p = 0 ; p < MAX_LIGHTS; p++) { in update_light()