Searched refs:MMOI (Results 1 – 1 of 1) sorted by relevance
162 for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(), in ScanForSpillSlotRefs() local163 EE = MI->memoperands_end(); MMOI != EE; ++MMOI) { in ScanForSpillSlotRefs()164 MachineMemOperand *MMO = *MMOI; in ScanForSpillSlotRefs()