/external/skia/src/image/ |
D | SkImage_Gpu.cpp | 23 SkBudgeted budgeted) in SkImage_Gpu() argument 27 , fBudgeted(budgeted) in SkImage_Gpu() 169 const SkBudgeted budgeted = SkBudgeted::kNo; in new_wrapped_texture_common() local 170 return new SkImage_Gpu(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID, at, tex, budgeted); in new_wrapped_texture_common() 208 const SkBudgeted budgeted = SkBudgeted::kYes; in NewFromYUVTexturesCopy() local 279 kOpaque_SkAlphaType, dst, budgeted); in NewFromYUVTexturesCopy() 315 GrTexture* GrDeepCopyTexture(GrTexture* src, SkBudgeted budgeted) { in GrDeepCopyTexture() argument 319 GrTexture* dst = ctx->textureProvider()->createTexture(desc, budgeted, nullptr, 0); in GrDeepCopyTexture()
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D | SkSurface_Gpu.cpp | 80 SkImage* SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) { in onNewImageSnapshot() argument 90 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); in onNewImageSnapshot() 103 info.alphaType(), tex, budgeted); in onNewImageSnapshot() 144 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, SkBudgeted budgeted, const SkImageInfo& info, in NewRenderTarget() argument 148 ctx, budgeted, info, sampleCount, props, SkGpuDevice::kClear_InitContents, in NewRenderTarget()
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D | SkSurface.cpp | 166 SkImage* SkSurface::newImageSnapshot(SkBudgeted budgeted) { in newImageSnapshot() argument 168 return asSB(this)->refCachedImage(budgeted, kNo_ForceUnique); in newImageSnapshot() 171 SkImage* SkSurface::newImageSnapshot(SkBudgeted budgeted, ForceUnique unique) { in newImageSnapshot() argument 173 return asSB(this)->refCachedImage(budgeted, unique); in newImageSnapshot()
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D | SkSurface_Base.h | 117 SkImage* SkSurface_Base::refCachedImage(SkBudgeted budgeted, ForceUnique unique) { in refCachedImage() argument 127 snap = this->onNewImageSnapshot(budgeted, fcm); in refCachedImage()
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/external/skia/include/gpu/ |
D | GrTextureProvider.h | 32 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, const void* srcData, 36 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) { in createTexture() argument 37 return this->createTexture(desc, budgeted, NULL, 0); in createTexture()
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/external/skia/src/gpu/ |
D | GrTextureProvider.cpp | 32 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture() argument 49 if (SkBudgeted::kNo == budgeted) { in createTexture() 57 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); in createTexture()
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D | GrGpu.cpp | 91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted, in createTexture() argument 123 GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ? in createTexture()
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D | SkGpuDevice.cpp | 151 SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkBudgeted budgeted, in Create() argument 161 context, budgeted, info, sampleCount, customAllocator)); in Create() 189 GrContext* context, SkBudgeted budgeted, const SkImageInfo& origInfo, in CreateRenderTarget() argument 220 GrTexture* texture = context->textureProvider()->createTexture(desc, budgeted, nullptr, 0); in CreateRenderTarget() 324 SkBudgeted budgeted = fRenderTarget->resourcePriv().isBudgeted(); in replaceRenderTarget() local 327 this->context(), budgeted, this->imageInfo(), fRenderTarget->desc().fSampleCnt, in replaceRenderTarget()
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D | GrGpu.h | 96 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
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