Searched refs:posVar (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLVertexShaderBuilder.cpp | 18 void GrGLSLVertexBuilder::transformToNormalizedDeviceSpace(const GrShaderVar& posVar) { in transformToNormalizedDeviceSpace() argument 26 if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace() 27 const char* p = posVar.c_str(); in transformToNormalizedDeviceSpace() 30 SkASSERT(kVec2f_GrSLType == posVar.getType()); in transformToNormalizedDeviceSpace() 31 this->codeAppendf("{vec2 _posTmp = %s;", posVar.c_str()); in transformToNormalizedDeviceSpace() 37 } else if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace() 39 posVar.c_str(), fRtAdjustName, in transformToNormalizedDeviceSpace() 40 posVar.c_str(), fRtAdjustName, in transformToNormalizedDeviceSpace() 41 posVar.c_str()); in transformToNormalizedDeviceSpace() 43 SkASSERT(kVec2f_GrSLType == posVar.getType()); in transformToNormalizedDeviceSpace() [all …]
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D | GrGLSLGeometryProcessor.cpp | 30 const GrShaderVar& posVar, in emitTransforms() argument 73 if (kVec2f_GrSLType == posVar.getType()) { in emitTransforms() 75 v.vsOut(), uniName, posVar.c_str()); in emitTransforms() 78 vb->codeAppendf("{ vec3 temp = %s * %s;", uniName, posVar.c_str()); in emitTransforms() 82 if (kVec2f_GrSLType == posVar.getType()) { in emitTransforms() 84 v.vsOut(), uniName, posVar.c_str()); in emitTransforms() 86 vb->codeAppendf("%s = %s * %s;", v.vsOut(), uniName, posVar.c_str()); in emitTransforms()
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D | GrGLSLGeometryProcessor.h | 48 const GrShaderVar& posVar, in emitTransforms() argument 53 posVar, localCoords, SkMatrix::I(), tin, tout); in emitTransforms() 60 const GrShaderVar& posVar,
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D | GrGLSLVertexShaderBuilder.h | 23 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar);
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