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Searched refs:rasterize (Results 1 – 16 of 16) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRasterizer.hpp136 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int …
186 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const i…
227 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const in…
270 …void rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWrit…
DrrRasterizer.cpp845 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues… in rasterize() function in rr::TriangleRasterizer
924 void SingleSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const dep… in rasterize() function in rr::SingleSampleLineRasterizer
1049 void MultiSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const dept… in rasterize() function in rr::MultiSampleLineRasterizer
1053 …m_triangleRasterizer0.rasterize(fragmentPackets, depthValues, maxFragmentPackets, numPacketsRaster… in rasterize()
1073 …m_triangleRasterizer1.rasterize(nextFragmentPackets, nextDepthValues, maxFragmentPackets - numPack… in rasterize()
1123 void LineExitDiamondGenerator::rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamond… in rasterize() function in rr::LineExitDiamondGenerator
DrrRenderer.cpp1139 …rasterizer.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets,… in rasterizePrimitive()
1195 …msaaRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPac… in rasterizePrimitive()
1197 …aliasedRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragment… in rasterizePrimitive()
1253 …rasterizer1.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets… in rasterizePrimitive()
1259 …rasterizer2.rasterize(&buffers.fragmentPackets[numRasterizedPackets], depthBufferAppendPointer, ma… in rasterizePrimitive()
1285 void rasterize (const RenderState& state, in rasterize() function
1346 rasterize(state, renderTarget, program, primList); in drawBasicPrimitives()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe.c105 if (draw->pipeline.rasterize) in draw_pipeline_destroy()
106 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize ); in draw_pipeline_destroy()
Ddraw_private.h120 struct draw_stage *rasterize; member
Ddraw_pipe_validate.c161 struct draw_stage *next = draw->pipeline.rasterize; in validate_pipeline()
Ddraw_context.c281 draw->pipeline.rasterize = stage; in draw_set_rasterize_stage()
/external/skia/include/core/
DSkRasterizer.h25 bool rasterize(const SkPath& path, const SkMatrix& matrix,
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/src/tools/ftrandom/
Dftrandom.c56 static int rasterize = false; variable
174 if ( rasterize ) in TestFace()
619 rasterize = true; in main()
DREADME43 --rasterize Call FT_Render_Glyph as well as loading it.
/external/skia/src/core/
DSkRasterizer.cpp15 bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix, in rasterize() function in SkRasterizer
DSkScalerContext.cpp158 if (fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr, in getMetrics()
518 if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr, in getImage()
DSkDraw.cpp1094 if (paint->getRasterizer()->rasterize(*pathPtr, *matrix, in drawPath()
/external/skia/site/user/
Dtips.md104 Open the resulting file in the Skia Debugger, rasterize it with `dm`,
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp1089 rasterizer.rasterize(packets, DE_NULL, maxPackets, numRasterized); in verifySinglesampleLineGroupRasterization()
1448 rasterizer.rasterize(packets, DE_NULL, MAX_PACKETS, numRasterized); in setMaskMapCoverageBitForLine()
1818 diamondGenerator.rasterize(diamonds, DE_LENGTH_OF_ARRAY(diamonds), numRasterized); in verifySinglesampleWideLineGroupInterpolation()
/external/skia/src/device/xps/
DSkXPSDevice.cpp1618 if (rasterizer->rasterize( in drawPath()