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Searched refs:refract (Results 1 – 25 of 32) sorted by relevance

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/external/vulkan-validation-layers/libs/glm/detail/
Dfunc_geometric.inl303 // refract
305 GLM_FUNC_QUALIFIER genType refract function
312 …GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' only accept floating-point i…
323 GLM_FUNC_QUALIFIER vecType<T, P> refract function
330 …GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' only accept floating-point inputs"…
Dfunc_geometric.hpp141 GLM_FUNC_DECL vecType<T, P> refract(
Dintrinsic_geometric.inl122 //refract
/external/mesa3d/src/glsl/builtins/profiles/
D100.glsl214 float refract(float I, float N, float eta);
215 vec2 refract(vec2 I, vec2 N, float eta);
216 vec3 refract(vec3 I, vec3 N, float eta);
217 vec4 refract(vec4 I, vec4 N, float eta);
D110.glsl214 float refract(float I, float N, float eta);
215 vec2 refract(vec2 I, vec2 N, float eta);
216 vec3 refract(vec3 I, vec3 N, float eta);
217 vec4 refract(vec4 I, vec4 N, float eta);
D120.glsl214 float refract(float I, float N, float eta);
215 vec2 refract(vec2 I, vec2 N, float eta);
216 vec3 refract(vec3 I, vec3 N, float eta);
217 vec4 refract(vec4 I, vec4 N, float eta);
D130.glsl341 float refract(float I, float N, float eta);
342 vec2 refract(vec2 I, vec2 N, float eta);
343 vec3 refract(vec3 I, vec3 N, float eta);
344 vec4 refract(vec4 I, vec4 N, float eta);
D140.glsl341 float refract(float I, float N, float eta);
342 vec2 refract(vec2 I, vec2 N, float eta);
343 vec3 refract(vec3 I, vec3 N, float eta);
344 vec4 refract(vec4 I, vec4 N, float eta);
/external/deqp/external/vulkancts/mustpass/1.0.0/src/
Dtest-issues.txt15 dEQP-VK.glsl.builtin.precision.refract.*
/external/deqp/android/cts/master/src/
Dvulkan-test-issues.txt15 dEQP-VK.glsl.builtin.precision.refract.*
/external/mesa3d/src/glsl/builtins/ir/
Drefract.ir1 ((function refract
/external/vulkan-validation-layers/libs/glm/gtx/
Dsimd_vec4.hpp525 detail::fvec4SIMD refract(
Dsimd_vec4.inl684 GLM_FUNC_QUALIFIER detail::fvec4SIMD refract function
/external/deqp/framework/common/
DtcuVectorUtil.hpp89 inline float refract (float i, float n, float eta) in refract() function
194 inline Vector<T, Size> refract (const Vector<T, Size>& i, const Vector<T, Size>& n, T eta) in refract() function
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp826 void eval_refract_float (ShaderEvalContext& c) { c.color.x() = refract(c.in[0].z(), … in DECLARE_TERNARY_GENTYPE_FUNCS()
827 void eval_refract_vec2 (ShaderEvalContext& c) { c.color.yz() = refract(c.in[0].swizzle(3, 1), … in eval_refract_vec2()
828 void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), … in eval_refract_vec3()
829 void eval_refract_vec4 (ShaderEvalContext& c) { c.color = refract(c.in[0].swizzle(1, 2, 3, 0), c.i… in eval_refract_vec4()
1140 …0.5f), Value(F, 0.2f, 1.5f), 0.5f, 0.5f, PRECMASK_MEDIUMP_HIGHP, FLOAT_GENTYPE_FUNCS(refract) ) in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp1189 void eval_refract_float (ShaderEvalContext& c) { c.color.x() = refract(c.in[0].z(), … in DECLARE_TERNARY_GENTYPE_FUNCS()
1190 void eval_refract_vec2 (ShaderEvalContext& c) { c.color.yz() = refract(c.in[0].swizzle(3, 1), … in eval_refract_vec2()
1191 void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), … in eval_refract_vec3()
1192 void eval_refract_vec4 (ShaderEvalContext& c) { c.color = refract(c.in[0].swizzle(1, 2, 3, 0), c.i… in eval_refract_vec4()
1751 …T, -1.1f, 0.5f), Value(F, 0.2f, 1.5f), 0.5f, 0.5f, PRECMASK_ALL, FLOAT_GENTYPE_FUNCS(refract) ) in init()
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp1249 void eval_refract_float (ShaderEvalContext& c) { c.color.x() = refract(c.in[0].z(), … in DECLARE_TERNARY_GENTYPE_FUNCS()
1250 void eval_refract_vec2 (ShaderEvalContext& c) { c.color.yz() = refract(c.in[0].swizzle(3, 1), … in eval_refract_vec2()
1251 void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), … in eval_refract_vec3()
1252 void eval_refract_vec4 (ShaderEvalContext& c) { c.color = refract(c.in[0].swizzle(1, 2, 3, 0), c.i… in eval_refract_vec4()
1784 …0.5f), Value(F, 0.2f, 1.5f), 0.5f, 0.5f, PRECMASK_MEDIUMP_HIGHP, FLOAT_GENTYPE_FUNCS(refract) ) in init()
/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/
DdEQP-GLES2.functional.hasty.Flaky.bz21dEQP-GLES2.functional.buffer.write.basic.array_dynamic_draw 2dEQP-GLES2. ...
DdEQP-GLES3.functional.hasty.Flaky.bz21dEQP-GLES3.functional.buffer.copy.basic.array_copy_read 2dEQP-GLES3. ...
/external/deqp/android/cts/master/
Dgles2-master.txt5428 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_vertex
5429 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_fragment
5430 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_vertex
5431 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_fragment
5432 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
5433 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
5434 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
5435 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
5436 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
5437 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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Dgles3-master.txt11792 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_vertex
11793 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_fragment
11794 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_vertex
11795 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_fragment
11796 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
11797 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
11798 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
11799 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
11800 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
11801 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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/external/deqp/android/cts/mnc/src/
Dgles2-master.txt5423 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_vertex
5424 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_fragment
5425 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_vertex
5426 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_fragment
5427 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
5428 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
5429 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
5430 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
5431 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
5432 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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/external/deqp/android/cts/mnc/
Dgles2-master.txt5423 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_vertex
5424 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_float_float_fragment
5425 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_vertex
5426 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_float_float_fragment
5427 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
5428 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
5429 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
5430 dEQP-GLES2.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
5431 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
5432 dEQP-GLES2.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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/external/deqp/android/cts/lmp/src/
Des30-lmp.txt11287 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_vertex
11288 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_fragment
11289 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_vertex
11290 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_fragment
11291 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
11292 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
11293 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
11294 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
11295 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
11296 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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/external/deqp/android/cts/lmp/
Dgles3-master.txt11287 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_vertex
11288 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_fragment
11289 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_vertex
11290 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_fragment
11291 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex
11292 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment
11293 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex
11294 dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment
11295 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex
11296 dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment
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