Searched refs:unicode_str (Results 1 – 4 of 4) sorted by relevance
279 CFX_WideString unicode_str = pFont->UnicodeFromCharCode(item.m_CharCode); in ProcessObject() local280 if (unicode_str.IsEmpty()) { in ProcessObject()287 m_Buffer << unicode_str; in ProcessObject()289 for (int i = 0; i < unicode_str.GetLength(); i++) { in ProcessObject()
194 CFX_WideString unicode_str = pFont->UnicodeFromCharCode(ch); in InsertTextBox() local195 if (unicode_str.IsEmpty()) { in InsertTextBox()198 text += unicode_str; in InsertTextBox()
1588 CFX_WideString unicode_str = UnicodeFromCharCode(charcode); in GlyphFromCharCode() local1589 if (unicode_str.IsEmpty()) { in GlyphFromCharCode()1592 charcode = unicode_str.GetAt(0); in GlyphFromCharCode()
680 unicode_str = six.unichr(40960) + 'abcd'684 u'http://example.com', method=u'GET', headers={u'foo': unicode_str})