Searched refs:widthSoFar (Results 1 – 1 of 1) sorted by relevance
675 float widthSoFar = 0; in nextLine() local677 while (glyph < fGlyphCount && widthSoFar + fGlyphWidths[glyph] <= width) { in nextLine()678 widthSoFar += fGlyphWidths[glyph++]; in nextLine()688 if (widthSoFar == 0 && glyph < fGlyphCount) { in nextLine()