/frameworks/base/libs/hwui/tests/unit/ |
D | ClipAreaTests.cpp | 41 minus90.loadRotate(-90); in TEST() 46 m90.loadRotate(90); in TEST() 55 m45.loadRotate(45); in TEST() 66 m45.loadRotate(45); in TEST() 77 m30.loadRotate(30); in TEST() 143 rotate.loadRotate(5.0f); in TEST() 221 rotate.loadRotate(2.0f); in TEST() 340 transform.loadRotate(90); in TEST()
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D | MatrixTests.cpp | 42 skewMatrix.loadRotate(45); in TEST()
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | Matrix3f.java | 116 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f 152 public void loadRotate(float rot) { in loadRotate() method in Matrix3f 249 tmp.loadRotate(rot, x, y, z); in rotate() 261 tmp.loadRotate(rot); in rotate()
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D | Matrix2f.java | 106 public void loadRotate(float rot) { in loadRotate() method in Matrix2f 168 tmp.loadRotate(rot); in rotate()
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D | Matrix4f.java | 152 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f 340 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized() 373 tmp.loadRotate(rot, x, y, z); in rotate()
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/frameworks/base/rs/java/android/renderscript/ |
D | Matrix3f.java | 113 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f 149 public void loadRotate(float rot) { in loadRotate() method in Matrix3f 246 tmp.loadRotate(rot, x, y, z); in rotate() 258 tmp.loadRotate(rot); in rotate()
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D | Matrix2f.java | 103 public void loadRotate(float rot) { in loadRotate() method in Matrix2f 165 tmp.loadRotate(rot); in rotate()
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D | Matrix4f.java | 151 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f 339 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized() 372 tmp.loadRotate(rot, x, y, z); in rotate()
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/frameworks/rs/ |
D | rsMatrix4x4.h | 42 void loadRotate(float rot, float x, float y, float z); 66 tmp.loadRotate(rot, x, y, z); in rotate()
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D | rsMatrix4x4.cpp | 200 void Matrix4x4::loadRotate(float rot, float x, float y, float z) { in loadRotate() function in Matrix4x4
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/frameworks/base/libs/hwui/ |
D | Matrix.h | 124 void loadRotate(float angle); 125 void loadRotate(float angle, float x, float y, float z); 190 u.loadRotate(angle, x, y, z); in rotate()
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D | Matrix.cpp | 316 void Matrix4::loadRotate(float angle) { in loadRotate() function in android::uirenderer::Matrix4 332 void Matrix4::loadRotate(float angle, float x, float y, float z) { in loadRotate() function in android::uirenderer::Matrix4
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/frameworks/rs/cpu_ref/ |
D | rsCpuRuntimeMath.cpp | 59 m->loadRotate(rot, x, y, z); in SC_MatrixLoadRotate()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 26352 method public void loadRotate(float); 26369 method public void loadRotate(float, float, float, float); 26370 method public void loadRotate(float); 26399 method public void loadRotate(float, float, float, float);
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/frameworks/base/api/ |
D | current.txt | 33605 method public void loadRotate(float); 33622 method public void loadRotate(float, float, float, float); 33623 method public void loadRotate(float); 33652 method public void loadRotate(float, float, float, float);
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D | system-current.txt | 36363 method public void loadRotate(float); 36380 method public void loadRotate(float, float, float, float); 36381 method public void loadRotate(float); 36410 method public void loadRotate(float, float, float, float);
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D | test-current.txt | 33687 method public void loadRotate(float); 33704 method public void loadRotate(float, float, float, float); 33705 method public void loadRotate(float); 33734 method public void loadRotate(float, float, float, float);
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