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1// Copyright 2015 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// Flags: --expose-debug-as debug
6
7// This test ensures that IC learning doesn't interfere with stepping into
8// property accessor. f1()'s ICs are allowed to learn to a monomorphic state,
9// and the breakpoints flooding get() are allowed to expire, then we ensure
10// that we can step into get() again later (when k == 1).
11function f1() {
12  for (var k = 0; k < 2; k++) {     // Break 1
13    var v10 = 0;                    // Line 2
14    for (var i = 0; i < 10; i++) {  // Line 3
15      var v12 = o.slappy;           // Line 4
16      var v13 = 3                   // Line 5
17    }                               // Line 6
18    print("break here");            // Break 3
19  }                                 // Line 8
20  print("exiting f1");              // Line 9 (dummy break)
21}
22
23function get() {
24  var g0 = 0;                       // Break 2
25  var g1 = 1;
26  return 3;
27}
28
29
30var o = {};
31Object.defineProperty(o, "slappy", { get : get });
32
33Debug = debug.Debug;
34var break_count = 0
35var exception = null;
36var bp_f1_line7;
37var bp_f1_line9;
38
39function listener(event, exec_state, event_data, data) {
40  if (event != Debug.DebugEvent.Break) return;
41  try {
42    var line = exec_state.frame(0).sourceLineText();
43    print(line);
44    var match = line.match(/\/\/ Break (\d+)$/);
45    assertEquals(2, match.length);
46    var match_value = parseInt(match[1]);
47
48    if (break_count >= 0 && break_count < 2) {
49      // 0, 1: Keep stepping through frames.
50      assertEquals(break_count, match_value);
51      exec_state.prepareStep(Debug.StepAction.StepFrame);
52    } else if (break_count === 2) {
53      // 2: let the code run to a breakpoint we set. The load should
54      // go monomorphic.
55      assertEquals(break_count, match_value);
56    } else if (break_count === 3) {
57      // 3: back to frame stepping. Does the monomorphic slappy accessor
58      // call still have the ability to break like before?
59      assertEquals(break_count, match_value);
60      Debug.clearBreakPoint(bp_f1_line7);
61      exec_state.prepareStep(Debug.StepAction.StepFrame);
62    } else {
63      assertEquals(4, break_count);
64      assertEquals(2, match_value);
65      // Apparently we can still stop in the accessor even though we cleared
66      // breakpoints earlier and there was a monomorphic step.
67      // Allow running to completion now.
68      Debug.clearBreakPoint(bp_f1_line9);
69    }
70
71    break_count++;
72  } catch (e) {
73    print(e + e.stack);
74    exception = e;
75  }
76}
77
78for (var j = 1; j < 3; j++) {
79  break_count = 0;
80  Debug.setListener(listener);
81
82  // Breakpoints are added here rather than in the listener because their
83  // addition causes a full (clearing) gc that clears type feedback when we
84  // want to let it build up. Also, bp_f1_line9 is set simply because if we
85  // handled then deleted bp_f1_line7, then the debugger clears DebugInfo from
86  // f1 while we are still using it, again, resetting type feedback which is
87  // undesirable.
88  bp_f1_line7 = Debug.setBreakPoint(f1, 7);
89  bp_f1_line9 = Debug.setBreakPoint(f1, 9);
90
91  debugger;                         // Break 0
92  f1();
93  Debug.setListener(null);
94  assertTrue(break_count === 5);
95}
96
97assertNull(exception);
98