// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Input.h" #include #include #include namespace pp { Input::Input() : mCount(0), mString(0) { } Input::Input(int count, const char* const string[], const int length[]) : mCount(count), mString(string) { assert(mCount >= 0); mLength.reserve(mCount); for (int i = 0; i < mCount; ++i) { int len = length ? length[i] : -1; mLength.push_back(len < 0 ? strlen(mString[i]) : len); } } int Input::read(char* buf, int maxSize) { int nRead = 0; while ((nRead < maxSize) && (mReadLoc.sIndex < mCount)) { int size = mLength[mReadLoc.sIndex] - mReadLoc.cIndex; size = std::min(size, maxSize); memcpy(buf + nRead, mString[mReadLoc.sIndex] + mReadLoc.cIndex, size); nRead += size; mReadLoc.cIndex += size; // Advance string if we reached the end of current string. if (mReadLoc.cIndex == mLength[mReadLoc.sIndex]) { ++mReadLoc.sIndex; mReadLoc.cIndex = 0; } } return nRead; } } // namespace pp