// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_BYTECODE_LOOP_ANALYSIS_H_ #define V8_COMPILER_BYTECODE_LOOP_ANALYSIS_H_ #include "src/handles.h" #include "src/zone/zone-containers.h" namespace v8 { namespace internal { class BytecodeArray; namespace compiler { class BytecodeBranchAnalysis; class BytecodeLoopAnalysis BASE_EMBEDDED { public: BytecodeLoopAnalysis(Handle bytecode_array, const BytecodeBranchAnalysis* branch_analysis, Zone* zone); // Analyze the bytecodes to find the branch sites and their // targets. No other methods in this class return valid information // until this has been called. void Analyze(); // Get the loop header offset of the containing loop for arbitrary // {offset}, or -1 if the {offset} is not inside any loop. int GetLoopOffsetFor(int offset) const; // Gets the loop header offset of the parent loop of the loop header // at {header_offset}, or -1 for outer-most loops. int GetParentLoopFor(int header_offset) const; private: void AddLoopEntry(int entry_offset); void AddBranch(int origin_offset, int target_offset); Zone* zone() const { return zone_; } Handle bytecode_array() const { return bytecode_array_; } Handle bytecode_array_; const BytecodeBranchAnalysis* branch_analysis_; Zone* zone_; int current_loop_offset_; bool found_current_backedge_; // Map from the offset of a backedge jump to the offset of the corresponding // loop header. There might be multiple backedges for do-while loops. ZoneMap backedge_to_header_; // Map from the offset of a loop header to the offset of its parent's loop // header. This map will have as many entries as there are loops in the // function. ZoneMap loop_header_to_parent_; DISALLOW_COPY_AND_ASSIGN(BytecodeLoopAnalysis); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_BYTECODE_LOOP_ANALYSIS_H_