| /external/vulkan-validation-layers/libs/glm/gtx/ |
| D | rotate_normalized_axis.inl | 52 detail::tmat4x4<T, P> Rotate(detail::tmat4x4<T, P>::_null); local
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| /external/dng_sdk/source/ |
| D | dng_simple_image.cpp | 104 void dng_simple_image::Rotate (const dng_orientation &orientation) in Rotate() function in dng_simple_image
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| D | dng_image.cpp | 737 void dng_image::Rotate (const dng_orientation &orientation) in Rotate() function in dng_image
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| /external/skia/experimental/SkV8Example/ |
| D | DrawingMethods.cpp | 45 void DrawingMethods::Rotate(const v8::FunctionCallbackInfo<v8::Value>& args) { in Rotate() function in DrawingMethods
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| /external/vulkan-validation-layers/libs/glm/detail/ |
| D | dummy.cpp | 87 #include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective in func()
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| /external/pdfium/core/fxcrt/ |
| D | fx_basic_coords.cpp | 291 void CFX_Matrix::Rotate(FX_FLOAT fRadian, bool bPrepended) { in Rotate() function in CFX_Matrix
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| D | fx_coordinates.h | 182 void Rotate(FX_FLOAT fRadian) { in Rotate() function
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| /external/vulkan-validation-layers/libs/glm/gtc/ |
| D | matrix_transform.inl | 67 detail::tmat4x4<T, P> Rotate(detail::tmat4x4<T, P>::_null); local
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| /external/libtextclassifier/util/hash/ |
| D | farmhash.cc | 360 #define Rotate Rotate64 macro 531 #define Rotate Rotate32 macro 1111 #define Rotate Rotate32 macro 1230 #define Rotate Rotate64 macro
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| /external/spirv-llvm/lib/SPIRV/libSPIRV/ |
| D | OpenCL.std.h | 211 Rotate = 161, enumerator
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| /external/llvm/unittests/ADT/ |
| D | APIntTest.cpp | 799 TEST(APIntTest, Rotate) { in TEST() argument
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| /external/llvm/lib/Target/SystemZ/ |
| D | SystemZInstrInfo.cpp | 218 unsigned Rotate = (DestIsHigh != SrcIsHigh ? 32 : 0); in emitGRX32Move() local
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| D | SystemZISelDAGToDAG.cpp | 130 unsigned Rotate; member
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| /external/llvm/lib/Target/X86/ |
| D | X86ISelLowering.cpp | 9068 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV2I64VectorShuffle() local 9355 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV4I32VectorShuffle() local 9946 if (SDValue Rotate = lowerVectorShuffleAsByteRotate(DL, MVT::v8i16, V1, V1, in lowerV8I16VectorShuffle() local 9995 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV8I16VectorShuffle() local 10108 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV16I8VectorShuffle() local 11459 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV8I32VectorShuffle() local 11531 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV16I16VectorShuffle() local 11612 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV32I8VectorShuffle() local 11936 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV16I32VectorShuffle() local 11964 if (SDValue Rotate = lowerVectorShuffleAsByteRotate( in lowerV32I16VectorShuffle() local [all …]
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