Searched defs:bufferLoc (Results 1 – 2 of 2) sorted by relevance
388 deUint32 bufferLoc = glGetAttribLocation(m_program->getProgram(), "a_buffer"); in render() local
245 Sk4i bufferLoc = ys * fWidth + xs; in getFewPixels() local260 Sk4i bufferLoc = ys * fWidth + xs; in get4Pixels() local