Searched defs:forceFilter (Results 1 – 2 of 2) sorted by relevance
62 inline void setForceFilter(bool forceFilter) { in setForceFilter()124 bool forceFilter = false; variable
131 bool forceFilter = false; in doUpdateTexImage() local162 void DeferredLayerUpdater::updateLayer(bool forceFilter, const float* textureTransform) { in updateLayer()