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Searched defs:glGetAttachedShaders (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.hpp113 void (*glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); member in LibGLESv2exports
Dmain.cpp754 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, … in glGetAttachedShaders() function
/external/deqp/framework/opengl/wrapper/
DglwApi.inl201 #define glGetAttachedShaders glwGetAttachedShaders macro
/external/mesa3d/include/GL/
Dgl_mangle.h596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) macro
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp2306 void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shader… in glGetAttachedShaders() function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1418 void CallLogWrapper::glGetAttachedShaders (glw::GLuint program, glw::GLsizei maxCount, glw::GLsizei… function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl1585 GLW_APICALL void GLW_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *coun… function