| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineImageUtil.hpp | 107 virtual bool isCompressed (void) const { return !m_compressedLevels.empty(); } in isCompressed() function in vkt::pipeline::TestTexture
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| D | vktPipelineSamplerTests.cpp | 864 const bool isCompressed = isCompressedFormat(format); in createSamplerTests() local
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| /external/swiftshader/third_party/LLVM/include/llvm/Bitcode/ |
| D | Archive.h | 115 bool isCompressed() const { return flags&CompressedFlag; } in isCompressed() function
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| /external/llvm/include/llvm/Object/ |
| D | ObjectFile.h | 387 inline bool SectionRef::isCompressed() const { in isCompressed() function
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| /external/swiftshader/src/OpenGL/libGL/ |
| D | Texture.cpp | 556 bool Texture2D::isCompressed(GLenum target, GLint level) const in isCompressed() function in gl::Texture2D 876 bool TextureCubeMap::isCompressed(GLenum target, GLint level) const in isCompressed() function in gl::TextureCubeMap
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| /external/eigen/Eigen/src/SparseCore/ |
| D | SparseBlock.h | 239 bool isCompressed() const { return m_matrix.innerNonZeroPtr()==0; } in isCompressed() function
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| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | Texture.cpp | 896 bool Texture2D::isCompressed(GLenum target, GLint level) const in isCompressed() function in es2::Texture2D 1265 bool TextureCubeMap::isCompressed(GLenum target, GLint level) const in isCompressed() function in es2::TextureCubeMap 1866 bool Texture3D::isCompressed(GLenum target, GLint level) const in isCompressed() function in es2::Texture3D
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| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| D | Texture.cpp | 695 bool Texture2D::isCompressed(GLenum target, GLint level) const in isCompressed() function in es1::Texture2D
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| /external/llvm/lib/ProfileData/ |
| D | InstrProf.cpp | 306 bool isCompressed = (CompressedSize != 0); in readPGOFuncNameStrings() local
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| /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/ |
| D | ECPoint.java | 293 public boolean isCompressed() in isCompressed() method in ECPoint
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| /external/deqp/modules/gles31/functional/ |
| D | es31fTextureBorderClampTests.cpp | 470 const bool isCompressed = glu::isCompressedFormat(format); in isCoreFilterableFormat() local 2393 const bool isCompressed = glu::isCompressedFormat(format); in init() local
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| /external/swiftshader/src/Renderer/ |
| D | Surface.cpp | 2860 bool Surface::isCompressed(Format format) in isCompressed() function in sw::Surface
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