| /external/replicaisland/src/com/replica/replicaisland/ |
| D | LevelTree.java | 200 final int levelCount = row.size(); in loadAllDialog() local 222 final int levelCount = group.levels.size(); in updateCompletedState() local 242 final int levelCount = group.levels.size(); in packCompletedLevels() local
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| /external/skia/tests/ |
| D | MipMapTest.cpp | 153 int levelCount = SkMipMap::ComputeLevelCount(currentTest.fWidth, currentTest.fHeight); in DEF_TEST() local
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| /external/skia/src/gpu/ |
| D | GrResourceProvider.cpp | 107 int levelCount = 0; in createTexture() local
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| /external/deqp/external/vulkancts/modules/vulkan/texture/ |
| D | vktSampleVerifierUtil.cpp | 64 const int levelCount, in calcLevelBounds()
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| /external/skia/src/core/ |
| D | SkMipMap.cpp | 376 size_t SkMipMap::AllocLevelsSize(int levelCount, size_t pixelSize) { in AllocLevelsSize()
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| /external/deqp/external/vulkancts/framework/vulkan/ |
| D | vkTypeUtil.inl | 112 …sourceRange (VkImageAspectFlags aspectMask, deUint32 baseMipLevel, deUint32 levelCount, deUint32 b…
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| D | vkStructTypes.inl | 534 deUint32 levelCount; member
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| /external/deqp/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawImageObjectUtil.cpp | 150 deUint32 levelCount, in Image()
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| /external/skia/src/gpu/vk/ |
| D | GrVkGpu.cpp | 858 uint32_t levelCount = SkMipMap::ComputeLevelCount(tex->width(), tex->height()) + 1; in generateMipmap() local
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| /external/deqp/modules/gles31/functional/ |
| D | es31fCopyImageTests.cpp | 469 TextureImageIterator::TextureImageIterator (const ImageInfo info, int levelCount) in TextureImageIterator() 2090 const int levelCount = getLevelCount(info); in getLastFullLevel() local
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| /external/swiftshader/src/OpenGL/libGL/ |
| D | Context.cpp | 2112 int levelCount = baseTexture->getLevelCount(); in applyTexture() local
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| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| D | Context.cpp | 2337 int levelCount = baseTexture->getLevelCount(); in applyTexture() local
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| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | Context.cpp | 3121 int levelCount = baseTexture->getLevelCount(); in applyTexture() local
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| /external/swiftshader/src/D3D9/ |
| D | Direct3DDevice9.cpp | 6075 int levelCount = baseTexture->getInternalLevelCount(); in bindTextures() local
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| /external/skia/src/gpu/gl/ |
| D | GrGLGpu.cpp | 4165 int levelCount = SkMipMap::ComputeLevelCount(width, height) + 1; in generateMipmap() local
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| /external/vulkan-validation-layers/layers/ |
| D | core_validation.cpp | 8711 uint32_t levelCount = 0; in TransitionImageLayouts() local 9007 … int levelCount = (mem_barrier->subresourceRange.levelCount == VK_REMAINING_MIP_LEVELS) in ValidateBarriers() local
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| /external/vulkan-validation-layers/include/vulkan/ |
| D | vulkan.h | 1665 uint32_t levelCount; member
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| D | vulkan.hpp | 11357 uint32_t levelCount; member
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| /external/deqp/external/vulkancts/scripts/src/ |
| D | vulkan.h.in | 1699 uint32_t levelCount; member
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