Searched defs:new_state (Results 1 – 11 of 11) sorted by relevance
120 inline ThreadState Thread::SetState(ThreadState new_state) { in SetState()176 inline void Thread::TransitionToSuspendedAndRunCheckpoints(ThreadState new_state) { in TransitionToSuspendedAndRunCheckpoints()222 inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) { in TransitionFromRunnableToSuspended()
485 void InternTable::ChangeWeakRootState(gc::WeakRootState new_state) { in ChangeWeakRootState()490 void InternTable::ChangeWeakRootStateLocked(gc::WeakRootState new_state) { in ChangeWeakRootStateLocked()
446 void IndirectReferenceTable::SetSegmentState(IRTSegmentState new_state) { in SetSegmentState()
121 LockWord::LockState new_state = lock_after.GetState(); in Run() local
1214 ThreadState SetStateUnsafe(ThreadState new_state) { in SetStateUnsafe()
1625 void Runtime::SetStatsEnabled(bool new_state) { in SetStatsEnabled()
2320 IRTSegmentState new_state; in TEST_F() local
159 void resetGuard(GuardState new_state) { in resetGuard()
286 bool new_state = listener->IsEnabled(); in SetupGcPauseTracking() local412 bool new_state = global_mask.Test(event); in SetEvent() local
107 void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) { in SetAwaitingHandshake()
604 LockWord::LockState new_state = lock_after.GetState(); in TEST_F() local681 LockWord::LockState new_state = lock_after.GetState(); in TestUnlockObject() local