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Searched defs:numLevels (Results 1 – 25 of 46) sorted by relevance

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/external/deqp/framework/opengl/
DgluTexture.cpp129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D()
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
214 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create()
275 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create()
288 …reCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::Co… in TextureCube()
375 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::T… in loadCompressed()
405 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create()
427 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create()
441 …DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLevels) in Texture1DArray()
452 …rray::Texture1DArray (const RenderContext& context, deUint32 sizedFormat, int width, int numLevels) in Texture1DArray()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c189 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create()
324 unsigned numLevels; in radeon_miptree_matches_texture() local
371 GLuint numLevels; in radeon_try_alloc_miptree() local
481 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c189 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create()
324 unsigned numLevels; in radeon_miptree_matches_texture() local
371 GLuint numLevels; in radeon_try_alloc_miptree() local
481 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() local
520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() local
627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
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Des2fTextureCompletenessTests.cpp282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
686 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
755 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
868 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
Des2fTextureSizeTests.cpp100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
233 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
Des2fTextureUnitTests.cpp646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() local
855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() local
877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render() local
Des2fTextureMipmapTests.cpp163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
513 int numLevels = deLog2Floor32(m_size)+1; in init() local
819 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local
957 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
Des2fTextureFilteringTests.cpp175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
794 const int numLevels = 7; in init() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() local
437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() local
678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() local
958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() local
1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local
1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local
1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance() local
1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local
1422 const int numLevels = deLog2Floor32(m_texSize)+1; in getMaxLevel() local
1476 const int numLevels = deLog2Floor32(de::max(de::max(m_texWidth, m_texHeight), m_texDepth))+1; in Texture3DLodControlTestInstance() local
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DvktTextureFilteringExplicitLodTests.cpp1185 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData() local
1236 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate() local
1260 const deUint8 numLevels = (deUint8) m_tex->getNumLevels(); in getPba() local
DvktTextureShadowTests.cpp243 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance() local
439 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() local
657 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance() local
DvktTextureFilteringTests.cpp117 …const int numLevels = mipmaps ? deLog2Floor32(de::max(m_testParameters.width, m_testParameter… in Texture2DFilteringTestInstance() local
307 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeFilteringTestInstance() local
527 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayFilteringTestInstance() local
725 …const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.… in Texture3DFilteringTestInstance() local
/external/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c125 GLuint numLevels; in compute_num_levels() local
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
552 int numLevels = deLog2Floor32(m_size)+1; in init() local
858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local
995 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() local
1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init() local
1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local
1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local
1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init() local
1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local
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Des3fTextureSizeTests.cpp101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
234 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
Des3fTextureFilteringTests.cpp175 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
453 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
740 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() local
1005 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init() local
1434 const int numLevels = 7; in init() local
/external/deqp/framework/common/
DtcuTexture.cpp2106 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D()
2111 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D()
2116 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D()
2121 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset()
2161 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset()
2201 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray3DOffset()
2241 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray1DCompare()
2281 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray2DCompare()
2607 …eamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamless()
2777 …Compare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamlessCompare()
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/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
DShadowWifiManager.java114 public static int calculateSignalLevel (int rssi, int numLevels) in calculateSignalLevel()
/external/llvm/unittests/ExecutionEngine/MCJIT/
DMCJITTest.cpp162 unsigned int numLevels = 23; in TEST_F() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp151 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
444 int numLevels = deLog2Floor32(m_size)+1; in init() local

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