Searched +defs:open +defs:output +defs:string (Results 1 – 1 of 1) sorted by relevance
272 size_t open = name.find_last_of('['); in getUniformLocation() local1095 …for(glsl::VaryingList::iterator output = vertexShader->varyings.begin(); output != vertexShader->v… in linkVaryings() local1122 for(glsl::VaryingList::iterator output = vsVaryings.begin(); output != vsVaryings.end(); output++) in linkVaryings() local2078 const char *string = linkedAttribute[attribute].name.c_str(); in getActiveAttribute() local2128 std::string string = uniforms[index]->name; in getActiveUniform() local