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Searched defs:shaderCaps (Results 1 – 21 of 21) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp97 const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps(); in enableFeature() local
142 const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps(); in maskSampleCoverage() local
162 const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps(); in overrideSampleCoverage() local
189 const GrShaderCaps* shaderCaps = fProgramBuilder->shaderCaps(); in dstColor() local
DGrGLSL.cpp30 const GrShaderCaps& shaderCaps, in GrGLSLAppendDefaultFloatPrecisionDeclaration()
DGrGLSLProgramBuilder.h39 const GrShaderCaps* shaderCaps() const { return this->caps()->shaderCaps(); } in shaderCaps() function
DGrGLSLProgramBuilder.cpp371 const GrShaderCaps& shaderCaps = *this->shaderCaps(); in checkSamplerCounts() local
394 const GrShaderCaps& shaderCaps = *this->shaderCaps(); in checkImageStorageCounts() local
/external/skia/src/gpu/
DGrProgramDesc.cpp113 const GrShaderCaps& shaderCaps, in gen_meta_key()
135 const GrShaderCaps& shaderCaps, in gen_frag_proc_and_meta_keys()
153 const GrShaderCaps& shaderCaps) { in Build()
DGrShaderVar.cpp83 void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { in appendDecl() argument
DGrRenderTargetContext.cpp1030 const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); in drawRRect() local
1073 const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); in drawShadowRRect() local
1255 const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); in drawOval() local
1289 const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); in drawArc() local
1454 const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); in drawPath() local
/external/skia/src/gpu/gl/
DGrGLCaps.cpp258 GrShaderCaps* shaderCaps = fShaderCaps.get(); in init() local
697 GrShaderCaps* shaderCaps = fShaderCaps.get(); in initGLSL() local
1048 GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); in initBlendEqationSupport() local
1278 GrShaderCaps* shaderCaps) { in initShaderPrecisionTable()
1412 GrShaderCaps* shaderCaps) { in initConfigTable()
DGrGLGpu.cpp3505 const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); in createCopyProgram() local
3629 const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); in createMipmapProgram() local
/external/skia/src/gpu/text/
DGrAtlasTextContext.cpp27 const GrShaderCaps& shaderCaps) { in canDraw()
164 const GrShaderCaps& shaderCaps, in RegenerateTextBlob()
236 const GrShaderCaps& shaderCaps, in MakeDrawTextBlob()
261 const GrShaderCaps& shaderCaps, in MakeDrawPosTextBlob()
/external/skia/src/gpu/vk/
DGrVkCaps.cpp185 GrShaderCaps* shaderCaps = fShaderCaps.get(); in initShaderCaps() local
DGrVkCopyManager.cpp36 const GrShaderCaps* shaderCaps = gpu->caps()->shaderCaps(); in createCopyProgram() local
/external/skia/bench/
DGLVertexAttributesBench.cpp68 const GrShaderCaps* shaderCaps = ctx->caps()->shaderCaps(); in setupShader() local
DGLVec4ScalarBench.cpp96 const GrShaderCaps* shaderCaps = ctx->caps()->shaderCaps(); in setupShader() local
DGLInstancedArraysBench.cpp110 const GrShaderCaps* shaderCaps = ctx->caps()->shaderCaps(); in setupShader() local
/external/skia/include/gpu/
DGrCaps.h31 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); } in shaderCaps() function
/external/skia/src/gpu/effects/
DGrTextureDomain.cpp102 const GrShaderCaps* shaderCaps, in sampleTexture()
/external/skia/src/gpu/ops/
DGrShadowRRectOp.cpp816 const GrShaderCaps* shaderCaps) { in make_shadow_circle_op()
892 const GrShaderCaps* shaderCaps) { in Make()
DGrOvalOpFactory.cpp2365 const GrShaderCaps* shaderCaps) { in MakeRRectOp()
2383 const GrShaderCaps* shaderCaps) { in MakeOvalOp()
2410 const GrShaderCaps* shaderCaps) { in MakeArcOp()
/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp22 GrCaps::InstancedSupport InstanceProcessor::CheckSupport(const GrShaderCaps& shaderCaps, in CheckSupport()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp1393 const GrShaderCaps* shaderCaps, in emitColor()