Searched defs:shaders (Results 1 – 5 of 5) sorted by relevance
277 GLuint shaders[2] = { vertex_shader_, fragment_shader_ }; in CompileAndLink() local341 GLuint ShaderProgram::LinkProgram(GLuint* shaders, GLuint count) { in LinkProgram()
206 static const ShaderDesc shaders[] = { variable
910 int[] shaders, in glGetAttachedShaders()920 java.nio.IntBuffer shaders in glGetAttachedShaders()1360 int[] shaders, in glShaderBinary()1371 java.nio.IntBuffer shaders, in glShaderBinary()
104 …virtual void glShaderBinary_(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void… in glShaderBinary_()
2528 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__II_3II_3II() local2607 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local4368 GLuint *shaders = (GLuint *) 0; in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I() local4439 GLuint *shaders = (GLuint *) 0; in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I() local