Searched defs:spData (Results 1 – 2 of 2) sorted by relevance
362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized() local379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData() local450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType() local463 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgram() local481 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARHostToApp() local492 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARAppToHost() local503 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in needUniformLocationWAR() local514 … ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap.find(program)->second); in getNextSamplerUniform() local525 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in setSamplerUniform() local628 ShaderProgramData* spData = getShaderProgramData(shaderProgram); in initShaderProgramData() local[all …]
4232 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv() local