Searched defs:textureSampler (Results 1 – 3 of 3) sorted by relevance
88 int textureSampler = glGetUniformLocation(program, "textureSampler"); in YuvToRgbShaderProgram() local
135 int textureSampler = glGetUniformLocation(program, "texture_sampler"); in BasicTextureShaderProgram() local
87 const TextureSampler& textureSampler(int index) const { return *fTextureSamplers[index]; } in textureSampler() function