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Searched defs:tileModes (Results 1 – 8 of 8) sorted by relevance

/external/skia/tests/
DShaderTest.cpp22 SkShader::TileMode tileModes[2]; in check_isabitmap() local
/external/skia/src/gpu/effects/
DGrSimpleTextureEffect.cpp103 SkShader::TileMode tileModes[] = { in TestCreate() local
DGrDistanceFieldGeoProc.cpp278 SkShader::TileMode tileModes[] = { in TestCreate() local
521 SkShader::TileMode tileModes[] = { in TestCreate() local
825 SkShader::TileMode tileModes[] = { in TestCreate() local
DGrBitmapTextGeoProc.cpp169 SkShader::TileMode tileModes[] = { in TestCreate() local
/external/skia/gm/
Dshadertext.cpp117 SkShader::TileMode tileModes[] = { in onDraw() local
/external/skia/samplecode/
DSampleShaderText.cpp126 SkShader::TileMode tileModes[] = { in onDrawContent() local
/external/skia/src/pdf/
DSkPDFShader.cpp988 SkShader::TileMode tileModes[2]; in make_image_shader() local
/external/skia/src/gpu/
DSkGpuDevice.cpp1098 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() }; in drawBitmapTile() local