Searched defs:validationError (Results 1 – 3 of 3) sorted by relevance
| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | libGLESv2.cpp | 57 GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); in validateColorBufferFormat() local 805 GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); in CompressedTexImage2D() local 922 GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); in CompressedTexSubImage2D() local 954 …GLenum validationError = ValidateSubImageParams(true, width, height, xoffset, yoffset, target, lev… in CompressedTexSubImage2D() local 969 …GLenum validationError = ValidateSubImageParams(true, width, height, xoffset, yoffset, target, lev… in CompressedTexSubImage2D() local 1142 …GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, le… in CopyTexSubImage2D() local 5073 GLenum validationError = ValidateCompressedFormat(format, clientVersion, false); in TexImage2D() local 5492 …GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, le… in TexSubImage2D() local 5507 …GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, le… in TexSubImage2D() local 6368 …GLenum validationError = ValidateSubImageParams(false, width, height, depth, xoffset, yoffset, zof… in TexSubImage3DOES() local [all …]
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| D | libGLESv3.cpp | 58 GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); in validateColorBufferFormat() local 723 …GLenum validationError = ValidateSubImageParams(false, width, height, depth, xoffset, yoffset, zof… in glTexSubImage3D() local 781 …GLenum validationError = ValidateSubImageParams(false, width, height, 1, xoffset, yoffset, zoffset… in glCopyTexSubImage3D() local 834 GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); in glCompressedTexImage3D() local 888 GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); in glCompressedTexSubImage3D() local
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| /external/libmojo/mojo/public/js/ |
| D | validator.js | 9 var validationError = { variable
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